Tactic Healers
Just realised i posted in the wrong section. This should go here i think...
aniway here what i posted in the gladiator arena (if a mod could delete it plz:S) :
Hi every1. Im new to the forum and i know, my english is realy bad. Well aniway, heres something i would like to try on my guild build (which is a balanced grp with no hex, not alot of enchants and nature renewal. Work pretty well for us)
Actualy we use 2 pure healer (with /mes for mana). But since i see more and more ranger spike, i thought of using this instead :
2X Mo/wa
14 healing
10 divine
9 tactic
-Orison of healing
-Word of healing
-Healing Touch
-Infuse Health
-Shield Up
-Wary Stance
-Disciplined stance
-Rez Signet
So, obviously, they heal. Wary and disciplined for some protection (and energy with wary). Rez signet is always nice (we got hard rez on a /mo)
But the big thing is we can keep shield up forever! Therefor, i hope, conter rangers spike (and ranger in general). Because its the monk, not the war, who carry it. The range is not a big problem since our healer should be near other casters aniway.
What do you think? could this conter ranger spike?
(ps. Again, sry for my por english)
(pps. Ingame name : Tha Moo, officer from helis galonia bataillon quebec)
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